SteamQuest 1: And Yet It Moves

SteamQuest is a series based around Pike’s quest to play all the games she has on Steam. Which is a lot. Her definition of “play”, here, is at least one hour for smaller games and at least three hours for more substantial ones. Feel free to follow along!

And Yet It Moves
Developer: Broken Rules
Genres: Indie, Platformer, Puzzle
Website: http://www.andyetitmoves.net/ – and the Steam Link
Time Spent by Pike: 63 minutes – unfinished

And Yet It Moves is a puzzle-platformer that revolves around the gimmick of rotating the screen around in order to get your character from place to place. This gimmick is not a new one and has appeared in more than one Newgrounds flash game, and if you’ve played said flash games before, the first couple of levels of this one will sort of leave you with a “Huh… that’s it?” taste in your mouth.

That’s why you need to give yourself at least twenty minutes to get to The Good Stuff.

The Good Stuff, here, are puzzles that show up in the later levels and are challenging without being frustrating. These puzzles also take full advantage of the screen-tilting mechanic and you’ll find yourself, for example, herding bats around (bats will only fly to the top of the screen) in order to chase monsters away and whatnot. It sounds weird, but it works really well, and I found myself frequently very pleasantly surprised with how these puzzles turned out.

The game also has a much lauded unique paper-cutout-collage artstyle but to be honest the game could use any style and it would still be just as interesting because of the puzzles.

Did somepony say paper cutouts?

Probably my biggest gripe with the game is one that may or may not simply be a byproduct of my own, well, derpiness, and that is that I can never remember which arrow key tilts the screen which way and then I end up killing myself as I frantically try to rotate the screen in the right direction. This killed me more times than I care to remember. This is really the type of game that would work better with some sort of tilt mechanism or something. Or maybe I am just that much of a klutz.

Regardless, you will leave the game with a sense of vertigo that has you subconsciously wanting to tilt webpages or other computer programs long after you’ve quit the game. This is really a fun, compact little game once you get past the tutorial levels and I can definitely see myself returning to it in the near future and trying to complete it. I do think the $10 is a bit steep if you’re not really into this sort of thing, but it shows up in Indie Bundles every now and again and when it does it’s worth snagging if you can.

2 thoughts on “SteamQuest 1: And Yet It Moves”

  1. Hey, I’m a long time lurker (followed you from Aspect of the Hare!). I was wondering if you had ever given the game Space Chem a whirl. My roommate has been locked in addiction with it ever since he purchased it before Christmas, and while I haven’t tried it, it definitely looks like fun. It’s a twist on a puzzle game I think you might like.

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